转载请注明出处,如有问题请联系我们! 编辑武器发光颜色
1.首先你需要使用l2encdec解码文件env.int(使用搜索现在如何)
2. 现在你会得到这样的东西:
[EnvSetup] IsClock=true StartTime=12 TimeRatio=6 SKYBOX=SkybackgroundColor ;HazeRingÀÇ °¹¼ö¸¦ Á¤ÇÒ¼ö ÀÖÀ½ ;NumHazeringColor=°¹¼ö ;Hazering1=ÅØ½ºÃÄÀ̸§ ;-> HAZERING=HazeRing_Final ;CloudÀÇ °¹¼ö¸¦ Á¤ÇÒ¼ö ÀÖÀ½ ;NumCloudColor=°¹¼ö ;Cloud1=ÅØ½ºÃÄÀ̸§ ;Cloud2=ÅØ½ºÃÄÀ̸§.... ;-> NumCloudColor=3 CLOUD1=Cloud_Final Cloud2=StarField_Final01 Cloud3=StarField_Final02 ShadowTick=0.1 StaticLightingAdjust=4 SlopeSunAngle=30 SubLightNum=0 TimeEnvFileNum=3 TimeEnvFileName0=TimeEnv0.INT TimeEnvFileName1=TimeEnv1.INT TimeEnvFileName2=TimeEnv2.INT [TerrainShadowMap] Num=8 AutoTimeGeneration=true [ActorStaticLight] Num=8 [BSPSunLight] Num=8 [WIND] DefaultWind=true Area=(X1=0,Y1=0,X2=0,Y2=0) Direction=(X=0,Y=1) Speed=48 Accel=4 [FOG] ;1.0=2000unit StartRange1=1.0 StartRange2=1.5 StartRange3=2.0 StartRange4=2.5 StartRange5=4.0 EndRange1=4.0 EndRange2=5.0 EndRange3=6.0 EndRange4=7.0 EndRange5=10.0 FogSpeed=1 [WaterVolume] WaterVolumeFogColor=(R=39,G=87,B=126) WaterVolumeFogStart=200 WaterVolumeFogEnd=3000 WaterVolumeCellophaneColor=(a=128,R=45,G=121,B=117 ) ;WaterVolumeCellophaneColor=(a=100,R=64,G=136,B=14 7) [GlowEffect] Glowtype=2 Luminance=0 MiddleGray=0 WhiteCutoff=0 Threshold=0 RGBCutoff=0.993 BloomScale=4 ;RGBCutoff=0.9978 : ¾Æµ§ ¼¼ÀÌÇÁ ;BloomScale=3 :¾Æµ§ ¼¼ÀÌÇÁ FinalBlendOpacity=64 FinalBlendBlurType=2 [EnchantEffect] CubeTexName=LineageEffectsTextures.Etc.Enchant_Aur a001_Shader01 EnchantMeshShow=4 EnchantEffectShow=7 Enchant0=(R1=0,G1=10,B1=20,R2=0,G2=0,B2=30,Opacity =0.1,Num=0.1) Enchant1=(R1=0,G1=10,B1=20,R2=0,G2=0,B2=30,Opacity =0.1,Num=0.1) Enchant2=(R1=0,G1=10,B1=20,R2=0,G2=0,B2=30,Opacity =0.1,Num=0.1) Enchant3=(R1=0,G1=10,B1=20,R2=0,G2=0,B2=30,Opacity =0.1,Num=0.1) Enchant4=(R1=30,G1=30,B1=40,R2=20,G2=20,B2=30,Opac ity=0.1,Num=0.1) Enchant5=(R1=35,G1=45,B1=60,R2=25,G2=35,B2=50,Opac ity=0.1,Num=0.1) Enchant6=(R1=35,G1=65,B1=90,R2=25,G2=55,B2=75,Opac ity=0.1,Num=0.1) Enchant7=(R1=40,G1=87,B1=126,R2=30,G2=70,B2=110,Op acity=0.4,Num=0.3) Enchant8=(R1=30,G1=80,B1=135,R2=20,G2=60,B2=120,Op acity=0.5,Num=0.6) Enchant9=(R1=20,G1=70,B1=145,R2=10,G2=50,B2=130,Op acity=0.6,Num=0.7) Enchant10=(R1=10,G1=60,B1=160,R2=0,G2=45,B2=140,Op acity=0.7,Num=0.8) Enchant11=(R1=0,G1=50,B1=180,R2=0,G2=44,B2=155,Opa city=0.8,Num=0.9) Enchant12=(R1=0,G1=40,B1=200,R2=0,G2=43,B2=170,Opa city=0.9,Num=1) Enchant13=(R1=0,G1=30,B1=220,R2=0,G2=42,B2=185,Opa city=1,Num=1) Enchant14=(R1=0,G1=30,B1=240,R2=0,G2=41,B2=200,Opa city=1,Num=1) Enchant15=(R1=0,G1=30,B1=255,R2=0,G2=40,B2=215,Opa city=1,Num=1) Enchant16=(R1=160,G1=20,B1=20,R2=130,G2=10,B2=0,Op acity=1,Num=1) Enchant17=(R1=180,G1=10,B1=10,R2=140,G2=0,B2=0,Opa city=1,Num=1) Enchant18=(R1=200,G1=0,B1=0,R2=180,G2=0,B2=0,Opaci ty=1,Num=1) Enchant19=(R1=210,G1=0,B1=0,R2=188,G2=0,B2=0,Opaci ty=1,Num=1) Enchant20=(R1=220,G1=0,B1=0,R2=195,G2=0,B2=0,Opaci ty=1,Num=1) Enchant21=(R1=20,G1=160,B1=20,R2=10,G2=130,B2=0,Op acity=1,Num=1) Enchant22=(R1=10,G1=180,B1=10,R2=0,G2=140,B2=0,Opa city=1,Num=1) Enchant23=(R1=0,G1=200,B1=0,R2=0,G2=180,B2=0,Opaci ty=1,Num=1) Enchant24=(R1=0,G1=210,B1=0,R2=0,G2=188,B2=0,Opaci ty=1,Num=1) Enchant25=(R1=0,G1=220,B1=0,R2=0,G2=195,B2=0,Opaci ty=1,Num=1) Enchant26=(R1=160,G1=160,B1=20,R2=130,G2=130,B2=10 ,Opacity=1,Num=1) Enchant27=(R1=180,G1=180,B1=10,R2=140,G2=140,B2=0, Opacity=1,Num=1) Enchant28=(R1=200,G1=200,B1=0,R2=180,G2=180,B2=0,O pacity=1,Num=1) Enchant29=(R1=210,G1=210,B1=0,R2=188,G2=188,B2=0,O pacity=1,Num=1) Enchant30=(R1=220,G1=220,B1=0,R2=195,G2=195,B2=0,O pacity=1,Num=1) Enchant=(R1=220,G1=220,B1=0,R2=195,G2=195,B2=0,Opa city=1,Num=1)现在你必须换行:
附魔*=(R1=*,G1=*,B1=*,R2=*,G2=*,B2=*,不透明度=*,数量=*)
要查找颜色的数量,如果您没有任何绘画程序,则可以使用绘画程序,您只需打开绘画>颜色>编辑颜色...>定义自定义颜色。
现在你需要不断尝试,直到找到好的东西。
这里有一些颜色:
R:255 G:0 B:0 = Red
R:0 G:255 B:0 = Green
R:0 G:0 B:255 = Blue
R:255 G:0 B:255 = Magenta
R:255 G:255 B:0 = Yellow
R:0 G:255 B:255 = Cyan
R:255 G:255 B:255 = White
R:0 G:0 B:0 = Black